
Focal Press, 2008 | PDF Format | Paperback:368 pages |  Original File Size : 12.76 MB
ALL NEW TUTORIALS IN THIS NEW 3RD  EDITION provide a unique and rigorous approach to teaching 3d artists the art  and techniques of creating CG environments with the latest version of 3ds Max  (200,000+ users).
3ds Max is the leading 3D modeling, animation, and  rendering solution for artists, schools, and production environments. The unique  tutorial approach of this book permits readers to learn essential techniques  that every 3D artist needs to create CG environments by recreating the earth's  elements of earth, air, fire and water. No extra plug-ins are required to  perform the exercises. Draper studies the real world and then simulates it with  3ds Max -a unique approach that reflects classical art  training.
"Deconstructing the Elements" allows artists to recreate  natural effects using Autodesk® 3ds Max®. This new edition boasts all new  tutorials. All editorial content is updated to be current with the current  version of 3ds Max. Inspirational images cover every page as the author shares  his professional insight, detailing the how and why of each effect, ensuring the  reader a complete understanding of all the processes involved.
The  companion web site includes all of the tutorials from the previous two editions,  only available to purchasers of this 3rd edition - plus all new tutorials of the  current edition. It's like getting 3 books in one!
--"This book is the  definitive text on 3ds Max effects using Particles and Dynamics....Pete sets the  standard." Mark Gerhard, M&E Applications Engineer, Imaginit Technologies,  USA.
--Draper is award-winning Max luminary, was nominated this year for an  Autodesk Max Master Award 2007 (at SIGGRAPH).
--Official Autodesk Max  Techniques book: co-published with Autodesk Media and Entertainment.
--Packed  with 4-color illustrations that direct and inspire the reader - the book has  received rave reviews both online and in industry magazines; it's also  recommended reading for several CG university courses.
--3 books in one - all  previous editions are now available to the purchaser of this edition, with the  new companion web site that offers all tutorials from the two previous editions,  plus 6 hours of video tutorials.
About the Author
a UK-based  visual effects animator and artist with 10+ years experience on large and small  screen projects. Starting out as a fine artist and designer, his shift to CG  animation led to key roles such as Lead and Senior Artist, Head of Media and,  more recently, Visual Effects Supervisor / Director. Pete's work covers a broad  range of disciplines and genres from visual effects to reconstructions,  commercials to in-house training. He currently writes for 3D World magazine,  providing tips, tricks, reviews and tutorials for 3ds max and other animation  and graphics tools.
Product homepage: http://www.amazon.com/exec/obidos/ASIN/024...buythisbooks-20
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